Cricket Terminology Reference Table
Discover core cricket lingo covering batting shots, bowling tricks, match regulations, and analyst jargon.
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| Term | Abbreviation | Category | Description | Usage & Notes |
|---|---|---|---|---|
| Cover Drive | — | Batting Shots | Classical front-foot stroke played through the cover region with the bat presented full face. | |
| Straight Drive | — | Batting Shots | Vertical-bat drive struck straight past the bowler down the ground with minimal across movement. | |
| On Drive | — | Batting Shots | Front-foot drive eased through mid-on or straight mid-wicket on the leg side. | |
| Off Drive | — | Batting Shots | Controlled drive on the off side threading the gap between extra-cover and mid-off. | |
| Square Cut | — | Batting Shots | Back-foot cut struck square on the off side, usually to point or backward point. | |
| Late Cut | — | Batting Shots | Delayed cut shot gliding the ball late past slip toward third man. | |
| Pull Shot | — | Batting Shots | Horizontal-bat pull to the leg side against a short-pitched ball, usually toward mid-wicket. | |
| Hook Shot | — | Batting Shots | Aggressive pull to a bouncer that sends the ball high toward fine leg or deep square. | |
| Sweep Shot | — | Batting Shots | Kneeling cross-batted sweep along the leg side to a spinning or full delivery. | |
| Reverse Sweep | — | Batting Shots | Cross-batted sweep played with reversed grip to send the ball into the off-side behind square. | |
| Paddle Sweep | — | Batting Shots | Fine sweep using soft wrists to deflect the ball past short fine leg. | |
| Switch Hit | — | Batting Shots | Shot where the batter switches stance to the opposite hand before impact to target the vacant side. | |
| Slog | — | Batting Shots | Heaved, cross-batted strike swinging across the line in search of maximum power. | |
| Lofted Drive | — | Batting Shots | Airborne drive that lifts the ball over the infield toward long-off or long-on. | |
| Forward Defence | — | Batting Shots | Forward press with a dead bat to smother a good-length ball and keep it near the feet. | |
| Back Foot Defence | — | Batting Shots | Backward step and vertical bat to block rising deliveries and drop them defensively. | |
| Leg Glance | — | Batting Shots | Deflection off the pads that uses the ball's pace to guide it toward fine leg. | |
| Upper Cut | — | Batting Shots | Late cut taken above shoulder height that steers a short ball over slip cordon. | |
| Ramp Shot | — | Batting Shots | Flicked deflection that lets the ball ride up the bat face and ramp over the keeper. | |
| Helicopter Shot | — | Batting Shots | Wristy power hit finishing with a helicopter follow-through to whip yorkers into the leg side. | |
| Soft Hands | — | Batting Shots | Technique of cushioning the ball into the turf so edges carry softly to the cordon. | |
| Strike Farming | — | Batting Shots | Manipulating singles and strike rotation so the stronger batter faces most deliveries, especially with tailenders. | |
| Yorker | — | Bowling Variations | Full-length delivery targeting the base of the stumps or batter's toes to deny elevation. | |
| Bouncer | — | Bowling Variations | Short-pitched ball that rises toward the batter's chest or head to push them back. | |
| Inswinger | — | Bowling Variations | Swinging delivery that curves late into a right-hander's pads from outside off. | |
| Outswinger | — | Bowling Variations | Seam position and release that make the ball move away from a right-hander toward slip. | |
| Reverse Swing | — | Bowling Variations | Late movement generated with an old ball that swings opposite to conventional direction. | |
| Leg Break | — | Bowling Variations | Leg-spin delivery that turns sharply from leg stump toward off side for a right-hander. | |
| Off Break | — | Bowling Variations | Off-spin ball that breaks from off stump back into a right-hander's pads. | |
| Googly | — | Bowling Variations | Deceptive leg-spinner bowled with a googly grip so it spins the opposite way to a leg-break. | |
| Doosra | — | Bowling Variations | Off-spinner's surprise ball that turns away from a right-hander despite the standard action. | |
| Carrom Ball | — | Bowling Variations | Finger-flicked delivery released from the front of the hand so it skids or drifts unpredictably. | |
| Top Spinner | — | Bowling Variations | Over-spun delivery that dips sharply and kicks higher after pitching. | |
| Arm Ball | — | Bowling Variations | Quicker ball from an off-spinner that goes straight on with the arm and skids. | |
| Flipper | — | Bowling Variations | Back-of-the-hand leg-spin variation squeezed to keep low after pitching. | |
| Slider | — | Bowling Variations | Leg-spinner delivered with sidespin and seam angled to skid straight on. | |
| Knuckle Ball | — | Bowling Variations | Pace bowler's slower delivery released off the fingertips with little seam to deceive pace. | |
| Slower Ball | — | Bowling Variations | Any pace variation disguised to arrive slower than the batter expects. | |
| Off Cutter | — | Bowling Variations | Seam cutter that rolls fingers across the ball so it grips and moves from off toward leg. | |
| Leg Cutter | — | Bowling Variations | Seam variation that drifts from leg stump toward off after pitching. | |
| Good Length | — | Bowling Variations | Length that lands between fuller and short, forcing indecision over front or back foot. | |
| Full Toss | — | Bowling Variations | Delivery that reaches the batter without bouncing, often waist high or lower. | |
| Slower Bouncer | — | Bowling Variations | Short ball rolled off the fingers to arrive slower yet still climb toward the batter. | |
| Cross-Seam | — | Bowling Variations | Grip with fingers across the seam to encourage variable bounce and seam movement. | |
| Seam Up | — | Bowling Variations | Seam held upright with fingers behind the ball so it swings or seams conventionally. | |
| Silly Point | — | Fielding Positions | Extremely close catching station on the off side beside the striker's crease, usually helmeted for reflex chances. | |
| First Slip | — | Fielding Positions | Primary slip fielder positioned next to the wicket-keeper to intercept edged drives. | |
| Gully | — | Fielding Positions | Slip cordon fielder stationed between point and slips to catch squarer edges. | |
| Point | — | Fielding Positions | Square off-side position on the cut line guarding hard square hits. | |
| Cover | — | Fielding Positions | Off-side mid-distance station between point and mid-off patrolling the cover region. | |
| Extra Cover | — | Fielding Positions | Deeper off-side sweeper stationed wider than cover to plug aerial drives. | |
| Mid-Off | — | Fielding Positions | Straight off-side infielder guarding the bowler's follow-through channel. | |
| Mid-On | — | Fielding Positions | Straight leg-side infielder mirroring mid-off to cut off on-drives. | |
| Midwicket | — | Fielding Positions | Leg-side station between mid-on and square leg covering the staple pull region. | |
| Square Leg | — | Fielding Positions | Leg-side fielder set square to the batter to intercept sweeps and pulls. | |
| Fine Leg | — | Fielding Positions | Leg-side boundary fielder behind square covering glances and leg glides. | |
| Third Man | — | Fielding Positions | Deep off-side boundary fielder behind the slips guarding late cuts and edges. | |
| Long Off | — | Fielding Positions | Straight off-side boundary rider protecting lofted drives down the ground. | |
| Long On | — | Fielding Positions | Straight leg-side boundary fielder mirroring long-off for on-side lofted hits. | |
| Deep Cover | — | Fielding Positions | Sweeper patrolling the deep cover boundary to stop powerful square off-side shots. | |
| Deep Midwicket | — | Fielding Positions | Boundary rider on the leg side between square leg and cow corner for big pulls. | |
| Short Leg | — | Fielding Positions | Helmeted close-in leg-side catcher stationed a few paces from the batter's pad. | |
| Leg Slip | — | Fielding Positions | Slip position on the leg side to take gloved deflections down the leg channel. | |
| Cover Sweeper | — | Fielding Positions | Roaming outfielder on the cover boundary tasked with cutting off hard-hit drives. | |
| Long Stop | — | Fielding Positions | Rare backstop placed behind the wicket-keeper to block wild takes or deflections. | |
| Bowled | — | Dismissal Types | Batter is out when a legal delivery hits the stumps and removes a bail without any fielder touching it first. | |
| Caught | — | Dismissal Types | Dismissal where a fielder legally catches the ball on the full after the bat or glove before it touches the ground. | |
| Caught and Bowled | — | Dismissal Types | Special caught dismissal where the bowler completes the catch from their own delivery. | |
| Leg Before Wicket | LBW | Dismissal Types | Leg before wicket applies when a legal ball that would hit the stumps is intercepted by the batter's body in line. | |
| Run Out | — | Dismissal Types | Batter is run out if a fielder breaks the stumps with the ball while the striker or non-striker is short of the crease during a run. | |
| Stumped | — | Dismissal Types | Wicket-keeper completes a run-out style dismissal when the batter overbalances out of the crease without attempting a run. | |
| Hit Wicket | — | Dismissal Types | Batter is out if they dislodge the bails with bat, body, or equipment while the ball is in play and completing the stroke. | |
| Obstructing the Field | — | Dismissal Types | Rare dismissal when a batter wilfully impedes a fielder's chance to take a catch or effect a run-out. | |
| Hit the Ball Twice | — | Dismissal Types | Batter is out if they intentionally strike the ball twice other than to protect their wicket from a fair delivery. | |
| Timed Out | — | Dismissal Types | Incoming batter must be ready within the prescribed time; failing to appear allows the fielding captain to appeal for timed out. | |
| Retired Out | — | Dismissal Types | Batter who leaves the field for reasons other than injury and does not resume the innings is recorded as retired out. | |
| Run Out at the Non-Striker | — | Dismissal Types | Run-out of the non-striker by the bowler breaking the stumps before releasing the ball when the runner backs up too far. | |
| Strike Rotation | — | Tactical Concepts | Batting tactic focused on collecting ones and twos so both batters stay active and bowlers lose rhythm. | Vital on slow surfaces or during rebuilding phases when boundary risk is high. |
| Death Bowling | — | Tactical Concepts | Specialist plan for final overs using yorkers, slower balls, and wide lines to deny big hits. | Executed by designated finishers with stacked leg-side fields and fine-leg protection. |
| Left-Right Combination | — | Tactical Concepts | Batting tactic that keeps a left-hander and right-hander together to force line adjustments each ball. | Common during chases to disrupt fields and exploit powerplay gaps. |
| Bowling Dry-Up | — | Tactical Concepts | Fielding tactic aiming to deliver consecutive dot balls through tight lines and defensive fields. | Sets up wickets by building scoreboard pressure and forcing rash strokes. |
| Powerplay Surge | — | Tactical Concepts | Batting strategy maximizing scoring during mandatory fielding restrictions with calculated risks. | Involves pinch hitters, lofted drives, and targeting vacant outfield channels. |
| All-Rounder | — | Player Roles | Player contributing significantly with both bat and ball, providing squad balance. | |
| Top-Order Batter | — | Player Roles | Specialist occupying positions one to three, tasked with negotiating new-ball conditions. | |
| Middle-Order Batter | — | Player Roles | Batter positioned four to six, stabilizing innings and transitioning to acceleration. | |
| Finisher | — | Player Roles | Explosive middle or lower-order batter trusted to close innings with rapid scoring. | |
| Anchor | — | Player Roles | Batter tasked with batting deep, rotating strike, and allowing others to attack around them. | |
| Strike Bowler | — | Player Roles | Lead bowler expected to take wickets with aggressive lines and swing or pace. | |
| Death Bowler | — | Player Roles | Bowler specializing in final overs, mixing yorkers, slower balls, and wide lines. | |
| Spinner | — | Player Roles | Bowler imparting revolutions to turn the ball sharply off the pitch. | |
| Seamer | — | Player Roles | Bowler hitting the seam at pace to create movement off the pitch. | |
| Wicketkeeper | WK | Player Roles | Specialist behind the stumps responsible for catches, stumpings, and on-field communication. | |
| Captain | C | Player Roles | On-field leader who sets tactics, manages bowling changes, and represents the team. | |
| Coach | — | Player Roles | Manager overseeing preparation, game plans, and player development. | |
| Pinch Hitter | — | Player Roles | Batter promoted to exploit fielding restrictions with aggressive stroke play. | |
| Wicketkeeper-Batter | — | Player Roles | Keeper who is also selected for batting strength, vital in limited-overs balance. | |
| Strike Rate | SR | Analytics & Stats | Runs scored per 100 balls faced, measuring batting speed. | |
| Batting Average | Ave | Analytics & Stats | Runs scored divided by times dismissed, indicating consistency. | |
| Bowling Average | Ave | Analytics & Stats | Runs conceded per wicket taken, reflecting wicket-taking value. | |
| Economy Rate | Econ | Analytics & Stats | Runs conceded per over bowled, measuring run containment. | |
| Net Run Rate | NRR | Analytics & Stats | Team's average runs scored per over minus average runs conceded per over across a tournament. | |
| Required Run Rate | RRR | Analytics & Stats | Runs needed per over for a chasing team to reach the target. | |
| Dot Ball Percentage | — | Analytics & Stats | Percentage of deliveries that yield no runs, highlighting pressure exerted. | |
| Partnership Runs | — | Analytics & Stats | Total runs added by a batting pair before a wicket falls. | |
| Wagon Wheel | — | Analytics & Stats | Radial chart illustrating where a batter has scored runs across the field. | |
| Test Cricket | — | Match Formats | Longest international format played over up to five days with two innings each. | Demands technical discipline, swing mastery, and patience over changing conditions. |
| First-Class | FC | Match Formats | Domestic long-form cricket of three or four days recognized with first-class status. | Serves as proving ground for Test selection and red-ball skill development. |
| One Day International | ODI | Match Formats | International limited-overs format of 50 overs per side played with a white ball. | Combines accumulation phases, powerplays, and death overs acceleration. |
| List A | — | Match Formats | Domestic limited-overs competitions of 40 to 60 overs granted List A status. | Mirrors ODI tempo, developing white-ball tactics and death-overs planning. |
| Twenty20 | T20 | Match Formats | Rapid format with 20 overs per side focusing on power hitting and match-ups. | Utilizes specialist finishers, mystery spinners, and data-driven field placements. |
| T10 | T10 | Match Formats | Franchise format with 10 overs per side producing condensed entertainment. | Rewards improvisation, boundary hitting, and flexible bowling changes. |
| The Hundred | — | Match Formats | English franchise competition with 100 balls per innings and tactical five-ball sets. | Introduces tactical time-outs, mixed gender branding, and simplified over counts. |
| Day-Night Test | — | Match Formats | Test match scheduled across afternoon and evening sessions using a pink ball. | Alters batting visibility at twilight and demands bowlers exploit evening conditions. |
| Franchise T20 League | — | Match Formats | Domestic T20 competitions featuring city-based franchises and international players. | Pioneers innovations in match-ups, analytics, and fan engagement experiences. |
| Powerplay | — | Rules & Penalties | Phase in limited-overs cricket with prescribed fielding restrictions inside the 30-yard circle. | |
| No-Ball | — | Rules & Penalties | Illegal delivery by the bowler, awarding an extra run and a free delivery to the batting side. | |
| Wide Ball | — | Rules & Penalties | Delivery judged too wide or high for the batter to reach, awarding an extra run. | |
| Free Hit | — | Rules & Penalties | Delivery following a front-foot no-ball where the batter cannot be dismissed except run out. | |
| Leg Bye | LB | Rules & Penalties | Runs scored when the ball hits the batter's body (not the bat) and a run is completed with umpire approval. | |
| Byes | B | Rules & Penalties | Runs scored when the ball passes the batter without contact and the wicketkeeper fails to stop it. | |
| Short Run | — | Rules & Penalties | Occurs when a batter turns for another run without making good their crease, reducing the total by one. | |
| Dead Ball | — | Rules & Penalties | State when play is paused and no runs or dismissals can occur until the umpire calls play. | |
| Umpire's Call | — | Rules & Penalties | DRS outcome that upholds the on-field decision when technology shows marginal contact. | |
| Wide Signal | — | Umpire Signals | Both arms extended horizontally indicating a delivery judged too wide. | |
| No-Ball Signal | — | Umpire Signals | Right arm extended horizontally with palm downward to indicate a no-ball. | |
| Bye Signal | — | Umpire Signals | One arm raised straight above the head to indicate byes. | |
| Leg Bye Signal | — | Umpire Signals | Raising a hand and tapping the raised knee to confirm leg byes. | |
| Out Signal | — | Umpire Signals | Index finger raised vertically to declare a batter dismissed. | |
| Four Signal | — | Umpire Signals | Umpire waves one arm back and forth at chest height to award four runs. | |
| Six Signal | — | Umpire Signals | Both arms lifted straight above the head to confirm six runs. | |
| Review Signal | — | Umpire Signals | Making a square gesture with both hands to request third-umpire review. | |
| Sight Screen | — | Equipment | Large plain backdrop placed behind the bowler's arm to provide a clear sighting background for the batter. | |
| Cricket Bat | — | Equipment | Willow blade with cane handle used by batters to strike and defend deliveries. | |
| Cricket Ball | — | Equipment | Hard cork and string core encased in stitched leather halves forming the standard cricket ball. | |
| Stumps | — | Equipment | Set of three vertical wooden posts forming the wicket that the bowler aims to hit. | |
| Bails | — | Equipment | Two small wooden pieces balanced atop the stumps that must be dislodged to effect most dismissals. | |
| Batting Pads | — | Equipment | Protective leg guards worn by batters to shield shins and knees from impact. | |
| Batting Gloves | — | Equipment | Padded gloves with finger splits that cushion the hands while gripping the bat. | |
| Helmet | — | Equipment | Head protector with hard shell and grill that shields batters and close fielders from high-speed impacts. | |
| Abdominal Guard | — | Equipment | Molded cup worn inside the trousers to protect the groin area from direct strikes. | |
| Thigh Guard | — | Equipment | Curved foam pad strapped around the upper leg to absorb blows on the front thigh. | |
| Arm Guard | — | Equipment | Lightweight guard strapped to the forearm to shield against rising deliveries striking the arm. | |
| Chest Guard | — | Equipment | Foam and plastic panel worn under the shirt to protect the rib cage and chest against short-pitched blows. | |
| Wicketkeeping Gloves | — | Equipment | Specialized gloves with webbing and deep padding that help the keeper catch fast or erratic balls. | |
| Wicketkeeping Pads | — | Equipment | Lighter, more flexible pads tailored for keepers to move freely while protecting shins behind the stumps. | |
| Helmet Grill | — | Equipment | Detachable metal faceguard attached to helmets to shield the face without restricting vision. | |
| Scoreboard | — | Equipment | Display structure showing runs, wickets, overs, and match information for players and spectators. | |
| Practice Net | — | Equipment | Enclosed netted lane that allows players to train batting or bowling safely without retrieving the ball far. | |
| Nightwatchman | — | Match Context | Lower-order batter sent near stumps to shield top-order players from difficult late conditions. | Common in Tests when light fades or the ball reverses sharply at day's end. |
| Follow-on | — | Match Context | Option for the team bowling first in longer formats to make opponents bat again after a large deficit. | Used to press for victory before time expires but balanced against bowler fatigue. |
| DLS Method | DLS | Match Context | Mathematical formula that adjusts targets in limited-overs games after weather interruptions. | Officials input overs remaining and wickets lost to compute a revised par score. |
| Declaration | — | Match Context | When a captain voluntarily ends a team's innings to pursue a result in multi-day cricket. | Strategic timing considers lead size, remaining time, pitch wear, and weather forecasts. |
| Innings Break | — | Match Context | Official interval between innings allowing teams to rest, strategize, and switch roles. | In limited-overs cricket often lasts 10 minutes; in Tests includes lunch and tea intervals. |
| Drinks Break | — | Match Context | Short scheduled pause during sessions for hydration and tactical conversations. | Occurs midway through limited-overs innings and once per session in Tests under hot conditions. |
| Batting Collapse | — | Match Context | Rapid fall of multiple wickets causing a team's innings to unravel. | Often triggered by swing spells, spin bursts, or scoreboard pressure in chases. |
| Partnership | — | Match Context | Runs added by two batters together between dismissals, reflecting control of the innings. | Measured by commentators to highlight rebuilding phases or decisive stands. |